Based in Houston, Texas
Steam (Mac, Windows, Linux+SteamOS)
NetHack: Legacy is a remastered version of the original NetHack: the famously rich and complex fantasy D&D roguelike. NetHack set the standard for hardcore roguelikes featuring procedurally generated levels, perma-death, and strategic gameplay. One of the key features NetHack offers is its deeply immersive environment to interact with and explore, a feat that has been constantly tuned and refined over the 30+ years of development. For example, players can burn down locked doors, blind enemies with camera flashes, and train pets to steal items from shopkeepers.
NetHack: Legacy primarily offers an improved NetHack experience with its interface enhancements and integrated replay system; both with minimal changes to the original gameplay. The retro ASCII interface has been improved with better default settings, improved mouse and keyboard support, and various special effects to emulate old CRT/terminal displays. The fully integrated replay system allows players to re-watch and analyze past games with real-time fast-forwarding, rewinding, and jumping capabilities.
Additionally, these enhancements and numerous others make the complex game more accessible to a wider audience, such as a streamlined in-game options menu, title screen, "pause" menu, and more.
NetHack: Legacy cleans up and polishes this influential piece of gaming history for the masses to enjoy.
The original NetHack has been in development since at least 1987, and is still in active development today. However, enjoying the game in its original ASCII interface is somewhat complicated for those unfamiliar with command prompts and UNIX tools/methodologies. The game was simply designed for programmers, by programmers, and getting everything setup correctly called for at least a vague familiarity with the field. NetHack: Legacy branched the open source project in late 2017 to make fairly substantial changes to the codebase for a more friendly user experience and more streamlined platform support.
Integrating a modern OpenGL graphics driver and expected gaming niceties, such as a title screen and cross-platform save support, called for focusing primarly on the modern, 64-bit platforms of macOS, Linux, and Windows. NetHack is capable of running on these platforms and many historic systems, such as VAX and Amiga, due largely to the ardent dedication and love from the illustrious NetHack DevTeam; however, supporting such a wide range of systems adds a considerable amount of complexity.
The goal of NetHack: Legacy is to make NetHack more accessible to modern gamers on modern machines, involving many architectural changes which are, unfortunately, incompatible with some of NetHack's many target operating systems. Thus, NetHack: Legacy chose to fork so that both projects could fulfill their respective goals and visions. However, the core game logic is compatible between the two projects, so both can benefit from many of the improvements and enhancements made by one another, as both projects are open source under the NetHack General Public License.
- Procedurally generated, D&D dungeon roguelike based on the original NetHack source
- Highly immersive world allowing many unique strategies and playstyles
- Improved classic ASCII interface, style, and mouse support
- Retro-modern special effects with OpenGL
- Integrated replay system
- Available for Mac, Windows, Linux, and SteamOS
Release Trailer YouTube
Teaser Trailer YouTube
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About FrozenCrate, LLC
FrozenCrate designs, develops, and publishes fun and beautiful games. Combining their talent with others, they create innovative games that provide a unique experience. Their rapid speed of development encourages new and interesting mechanics, pushing the boundaries of game design.
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NetHack: Legacy Credits
Designer, Developer, Sounds